Brain Test 2 Answers

Brain Test 2 Answers Smith and Joe vs. Professor Bigbrain

Friends, here is a new series of answers to the Smith and Joe vs. Professor Bigbrain section of Brain Test 2 game. A new villain rises with a crazy evil plan. Smith and Joe must work together once again to stop Professor Bigbrain. We have solved all of these puzzles and are happy to share the correct clues with you. Solving "Smith and Joe vs. Professor Bigbrain" is not too difficult if you have played previous versions of the game and know where and how to find solutions, but if you are still struggling, here is a detailed guide. On this page we publish complete solutions for all 30 levels of Brain Test 2: Tricky Stories Smith and Joe vs. Professor Bigbrain.

1. Wake Agent Smith up, he is getting late

Wake Agent Smith up, he is getting late. Brain Test 2 Level 1 Solution

Drag the closet next to the bed. Tap on the closet several times to drop the clock.
'Annoying clock! I was having the best dream ever!' - Agent Smith

2. Someone sent an urgent message to Smith. Reveal it

Someone sent an urgent message to Smith. Reveal it. Brain Test 2 Level 2 Solution

There is a hidden message in the watermelon. Cut the watermelon and give the message to Smith.
'Hmm... They want me to investigate the Braincorp building for illegal activities.' - Agent Smith

3. Smith has a flat tire, help him find a transport

Smith has a flat tire, help him find a transport. Brain Test 2 Level 3 Solution

Drag him next to the road. He can call a taxi if he raises his arm.
'Play some cool music and take me to that Braincorp building.' - Agent Smith

4. Smith must find a way to get through that door

Smith must find a way to get through that door. Brain Test 2 Level 4 Solution

Braking that vase would distract the secretary. You can use the keycard on one of the scientists.
'That was a good vase! But my job requires sacrifices.' - Agent Smith

5. Smith must enter to the restricted room

Smith must enter to the restricted room. Brain Test 2 Level 5 Solution

Drag the lever to activate different doors. Fix the broken light by swapping with another one.
'This place has a terrible security system. But I'm not complaining.' - Agent Smith.

6. They are doing illegal experiments here! Smith must record evidence

They are doing illegal experiments here! Smith must record evidence. Brain Test 2 Level 6 Solution

Drag the phone to take evidences. Take a photo of the tube, schematics and the brains.
'Well, well, well. Look who came to visit my humble laboratory.' - Professor Bigbrain
'What crazy things are you doing here?!' - Agent Smith
'You will find out soon enough!' - Bigbrain

7. Smith must find a way to call for help

Smith must find a way to call for help. Brain Test 2 Level 7 Solution

Find a brain behind an object. Drag the brain to the air intake.
'Great! I got a zombie for help!' - Agent Smith

8. Smith must send the zombie to Monster Hunter Joe

Smith must send the zombie to Monster Hunter Joe. Brain Test 2 Level 8 Solution

Swipe on Smith's balloon to get Joe. Give Smith's sunglasses to the zombie. Drag Joe's head to the zombie's balloon.
'Brainnss!' - The zombie
'No! Go. Get. Joe!' - Agent Smith
'Ok, brainsss...' - The zombie
'I'm doomed!' - Agent Smith

9. The zombie must climb the ladder, but it's damaged

The zombie must climb the ladder, but it's damaged. Brain Test 2 Level 9 Solution

You can use the zombie bones to repair the ladder. Use 3 zombie bones to replace the broken parts of the ladder.
'I needed, brainnss, that arm!' - A zombie
'Don't brainnsss, worry, we got brainssss.' - The zombie

10. The zombie must tell about Professor Bigbrain

The zombie must tell about Professor Bigbrain. Brain Test 2 Level 10 Solution

Drag out the zombie's brain and pinch it to make it bigger. Drag the bigger brain to the picture.
'You wear Smith's sunglasses, and it is something related to a professor with a big brain... I must go to Braincorp!' - Monster Hunter Joe

11. Joe must find a way to get through that door

Joe must find a way to get through that door. Brain Test 2 Level 11 Solution

Try to distract those 2 people. Give them flowers from the vase. Then use the button on the wall.
'She told me that Smith is not here, but they must be hiding him somewhere!' - Monster Hunter Joe

12. Joe must get through that security guard

Joe must get through that security guard. Brain Test 2 Level 12 Solution

The guard looks at the mouse. Use it to change his direction. Drag Joe to the door and tap on the other door to go out from there.
'What trouble did Smith get himself into this time, I wonder?' - Monster Hunter Joe

13. Joe must unlock that door

Joe must unlock that door. Brain Test 2 Level 13 Solution

The third ball is always wrong. Use the sword to break the third ball.
'Wow! That zombie managed to find you!' - Agent Smith
'Here, take your sunglasses. Now tell me what's going on here!' - Monster Hunter Joe

14. They must defeat Professor Bigbrain's robots

They must defeat Professor Bigbrain's robots. Brain Test 2 Level 14 Solution

Use Joe to make them step back. Tap on Smith to shoot only when they are close to each other.
'Where did you get that fancy sword?!' - Agent Smith
'From Wallymart.' - Monster Hunter Joe

15. They must get through Arachno

They must get through Arachno. Brain Test 2 Level 15 Solution

Joe can use that trash can lid as a shield. Give Joe his sword when Arachno gets tired.
'I can't see!' - Agent Smith
'You are lucky not to see that ugly creature!' - Monster Hunter Joe
'Hey, watch it!' - Arachno

16. Find a way to stop Arachno

Find a way to stop Arachno. Brain Test 2 Level 16 Solution

Joe can cut the web on Smith's face. Use Smith's gun to shoot Arachno. Smith's arm can be raised.
'Ouch it hurts!' - Arachno
'Well, that's the intention!' - Agent Smith

17. Arachno is webbing Joe, stop him

Arachno is webbing Joe, stop him. Brain Test 2 Level 17 Solution

Find a way to cut Arachno's arms. Use the sword as a bullet and tap on Smith to shoot.
'My arms! What did you do?!' - Arachno
'What did you expect?!' - Agent Smith
'Leave me alone, cruel men!' - Arachno

18. Bigbrain introduces yet another mutant, Monkeman. Stop him

Bigbrain introduces yet another mutant, Monkeman. Stop him. Brain Test 2 Level 18 Solution

A yellow pistol might look like a banana. Open the valves and drag the pistol to paint it yellow.
'Don't try eating my gun!' - Agent Smith
'Don't mind him, we must catch Bigbrain!' - Monster Hunter Joe

19. They must catch Bigbrain

They must catch Bigbrain. Brain Test 2 Level 19 Solution

Drag the sword to prevent the door from closing down. Use the sword on the second door as well.
'Finally! I have greater brain powers!!!' - Bigbrain
'Well, finally you are worthy of your name.' - Agent Smith

20. They must find a way to get out

They must find a way to get out. Brain Test 2 Level 20 Solution

You need to drill that door. Swipe on Joe to make him turn fast. Swipe several times.
'I really don't believe that you got this amazing sword from Wallymart!' - Agent Smith
'I'm... very... dizzy.. You go... get him!' - Monster Hunter Joe

21. Bigbrain is draining people's brain powers. Stop him

Bigbrain is draining people's brain powers. Stop him. Brain Test 2 Level 21 Solution

Open the manhole. Use the manhole to spawn zombies and drag them to disrupt Bigbrain's draining.
'Brainnss! Oh! What am I saying?!' - Bigbrain

22. Smith must defeat Bigbrain

Smith must defeat Bigbrain. Brain Test 2 Level 22 Solution

Drag Smith to evade Bigbrain's attacks. Combine several of his attacks and use it back on him.
'Taste your own medicine! Big head!' - Agent Smith

23. Joe is still dizzy and they are attacking him. Help him

Joe is still dizzy and they are attacking him. Help him. Brain Test 2 Level 23 Solution

Tap on the water pipe to get water on Arachno. Use some water to make Monkeman slide.
'What's going on?! Is that you, Captain Mary?!' - Monster Hunter Joe

24. They must save those people

They must save those people. Brain Test 2 Level 24 Solution

Find a way to make Bigbrain dizzy. Drag the stars on Joe's head to the victims.
'So dizzy!...' - Bigbrain
'Joe! Get a hold of yourself!' - Agent Smith
'Ok, mom. I will go to bed soon, just one more hour...' - Monster Hunter Joe

25. Stop Joe's dizziness

Stop Joe's dizziness. Brain Test 2 Level 25 Solution

Drag his eye balls to the center. You must drag them in the same time using two fingers.
'Where am I?!' - Monster Hunter Joe

26. Arachno attacks again! Find a way to stop him

Arachno attacks again! Find a way to stop him. Brain Test 2 Level 26 Solution

There is a remote control hidden behind Bigbrain. Drag the remote control on Arachno after shutting down the robots.
'Hey! I'm on your side!' - Arachno

27. Bigbrain escapes once again! Get rid of the robots

Bigbrain escapes once again! Get rid of the robots. Brain Test 2 Level 27 Solution

You can turn the robots' arms. Direct their arms towards each other before they shoot.
'Into the sewers once again...' - Monster Hunter Joe

28. They must get across the canal

They must get across the canal. Brain Test 2 Level 28 Solution

Tap on them to jump. Drag the right side platform closer to them.
'He can't be too far! Come on!' - Agent Smith

29. They must find a way to unlock that door

They must find a way to unlock that door. Brain Test 2 Level 29 Solution

Tap on the direction buttons to move the pieces. Bring each piece to the same shape on the bottom.
'I expected a more complex puzzle from a guy called 'Bigbrain'' - Monster Hunter Joe
'Don't tempt fate!' - Agent Smith

30. They must put an end to Bigbrain for good

They must put an end to Bigbrain for good. Brain Test 2 Level 30 Solution

Use the sword to break the connections. If you enlarge his head too much, he might not be able to lift it.
'My head! What's going on?!' - Bigbrain
'They must prepare a huge prison cell for this head.' - Agent Smith
'Or they can try deflating it.' - Monster Hunter Joe
'NOOOOOOOO!' - Bigbrain